Wednesday, 25 January 2012

Laying Out A Comic

Tutorials galore! :

Paneling, pacing and layout in comics and manga by 'Rikvah' (1)
Paneling, pacing and layout in comics and manga (2)
"Camera Choices" by David Petersen
Comic panel / layout tutorial by 'Maggock'
Wally Woods' 22 panels that always work


Summary of findings:
  • "Intentional controlled variety" to panels.
  • Pacing - affected by writing, art, layout.
  • Illusion of time created by the time it take for the eye to travel across the page.
  • The eye will linger on larger panels for longer, smaller panels for shorter amounts of time.
  • Establishing shots should be largest panel on the page.
  • "In-between" shots. Little details that don't give too much away to spread out the pacing of the story.
  • Changes in mood, theme, tone or setting require larger panels.
  • No borders on panels - eye lingers longer.
  • Will Eisner used ABABAB method - border, no border, border, no border. Sets a 'beat'.
  • No two pages alike in panelling - more interesting and visually appealing.
  • Split up speech bubbles to account for pauses in speech. Takes more time, leads the eye.
  • English speakers/readers - top left to bottom right.
  • Don't group all speech bubbles at the top of the panels.
  • Switch the "camera angles"
  • Try different shaped panels? (perosnally I don't like this in comics)
  • Gaps between panels make the page less crowded and confused.
  • Put speech bubbles in the path of the eye.